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Generators

From Leaf Essentials

This article contains features that aren't considered stable yet, or are still planning to be massively updated.

Enabling Generators

To enable generators, open your Config UI, go to "Features & Experiments" and enable "Generators" (should be near the bottom)

Creating Generators

pre-v4.2.3 method: Grab an item called "Generator Editor" and interact with the block you want to turn into a generator <--- WILL LIKELY BE DEPRECATED SOON

post-v4.2.3 method: Create a generator in the generator config and type the block ID (example: dirt, minecraft:stone, stone, minecraft:dirt, etc.)

The respawn time must be in seconds (post v4.2.3 allows for decimal support, so you can do something like 0.5 seconds. this may cause some inaccuracies since minecraft counts time in ticks)

Scriptevent: Must be unique, and is used to get the item via commands if needed

The rest of the options are cosmetic and should be pretty self explanatory

Getting generators

Method 1 (UI): Open the generator in the generator config, and press the "give" button

Method 2 (Commands): Do /scriptevent leaf:give_gen <scriptevent> Do not include brackets

If needed, you may need to execute it on a player using /execute