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How to add custom icons: Difference between revisions

Created page with "== Creating a resource pack == We recommend reading the [https://learn.microsoft.com/en-us/minecraft/creator/documents/resourcepack?view=minecraft-bedrock-stable Introduction to ResourcePacks] to create the base of the resource pack Put your texture in a subfolder under the "textures" folder of your resource pack. For this example, we'll have a custom icon named icon.png in a folder named custom_icons (both the folder and any images inside it can be named anything; we..."
 
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remember to replace ns and name!!!!!
remember to replace ns and name!!!!!
"ns" refers to the namespace of the icon pack, that is the part before the / in the icon ID, example: custom_icons/my_icon


=== Adding icons ===
=== Adding icons ===


* /scriptevent leaficon:add_icon_to_pack {"name":"my_icon","texture_path":"textures/custom_icons/icon"}
* /scriptevent leaficon:add_icon_to_pack {"["pack":"your_namespace","name":"my_icon","texture_path":"textures/custom_icons/icon"}


=== Registering the icon pack into leaf ===
=== Registering the icon pack into leaf ===