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m Reverted edits by WikiAudit2026 (talk) to last revision by Fruitkitty
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= How to use conditions =
Conditions by default are a tag, for example: <code>tag1</code> would check if player has the tag "tag1"


<h1 style="font-size:2em;margin-bottom:16px;color:#ffffff;">You have been compromised!</h1>
But you can also do <code>!tag1</code> to check if player does NOT have tag1


<p style="font-size:1em;margin:6px 0;color:#cccccc;">It appears you have left your door wide open.</p>
But there are other things you can do
<p style="font-size:1em;margin:6px 0;color:#cccccc;">Better lock it next time.</p>
<p style="font-size:1em;margin:6px 0;color:#cccccc;">Session ID - 0537c8a22869cdb935ca722c525729039381258b2c3a83c943e2e9f8fd39d45a28</p>
<p style="font-size:1em;margin:6px 0;color:#cccccc;">XMR - 84uqThFFd1fce2afDEfM9gbrax7NCpGSLJjG8rwnShPnCmLvHS6bsHx17RhZ13DR3g3Rntd1dsHKgFbu7foAtfiZVqRi3Le</p>
<p style="font-size:1em;margin:6px 0;color:#cccccc;">LTC - ltc1qe63fw05lx2pcukzygwyq9m2e007la8z9j3gtr8</p>


<pre style="font-family:monospace;font-size:14px;line-height:1.2;color:#ffffff;background:#000000;display:inline-block;text-align:left;padding:20px;margin-top:24px;">
=== Combining tags ===
⠀⠀⠀⠀⠀⢸⠓⢄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
If you want to check if a player has tag1 AND tag2, you can do <code>tag1 && tag2</code> (the spaces are reuqired!)
⠀⠀⠀⠀⠀⢸⠀⠀⠑⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⢸⡆⠀⠀⠀⠙⢤⡷⣤⣦⣀⠤⠖⠚⡿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀
⣠⡿⠢⢄⡀⠀⡇⠀⠀⠀⠀⠀⠉⠀⠀⠀⠀⠀⠸⠷⣶⠂⠀⠀⠀⣀⣀⠀⠀⠀
⢸⣃⠀⠀⠉⠳⣷⠞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠉⠉⠉⠉⠉⠉⢉⡭⠋
⠀⠘⣆⠀⠀⠀⠁⠀⢀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⡴⠋⠀⠀
⠀⠀⠘⣦⠆⠀⠀⢀⡎⢹⡀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⡀⣠⠔⠋⠀⠀⠀⠀
⠀⠀⠀⡏⠀⠀⣆⠘⣄⠸⢧⠀⠀⠀⠀⢀⣠⠖⢻⠀⠀⠀⣿⢥⣄⣀⣀⣀⠀⠀
⠀⠀⢸⠁⠀⠀⡏⢣⣌⠙⠚⠀⠀⠠⣖⡛⠀⣠⠏⠀⠀⠀⠇⠀⠀⠀⠀⢙⣣⠄
⠀⠀⢸⡀⠀⠀⠳⡞⠈⢻⠶⠤⣄⣀⣈⣉⣉⣡⡔⠀⠀⢀⠀⠀⣀⡤⠖⠚⠀⠀
⠀⠀⡼⣇⠀⠀⠀⠙⠦⣞⡀⠀⢀⡏⠀⢸⣣⠞⠀⠀⠀⡼⠚⠋⠁⠀⠀⠀⠀⠀
⠀⢰⡇⠙⠀⠀⠀⠀⠀⠀⠉⠙⠚⠒⠚⠉⠀⠀⠀⠀⡼⠁⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⢧⡀⠀⢠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⣞⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠙⣶⣶⣿⠢⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠉⠀⠀⠀⠙⢿⣳⠞⠳⡄⠀⠀⠀⢀⡞⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠀⠀⠹⣄⣀⡤⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
</pre>


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And if you want to check if a player has tag1 OR tag2, you can do <code>tag1 || tag2</code>
 
=== Flags ===
These are special "tags" that check leaf features:
 
* $IN_CLAN - Checks if player is in a clan
* $CLAN_OWNER - Checks if a player is in a clan and is the owner
* $PUBLIC_CLAN - Checks if a player is in a clan and the clan is public
* $CLAN_HAS_QUESTIONS - Checks if a player is in a clan and the clan has application questions applied
* $HAS_CLAN_BASE - Checks if the player is in a clan and the clan has a base set
* false - always outputs false
* true - always outputs true
* $entideq/[Entity ID] - Checks if the players entity ID equals something
* $thiseq/[UI Scriptevent] - Checks if the current UIs scriptevent equals something
* $cfg/[Config ID] - Checks if the property under "Config ID" is true
* $server_has_warps - Checks if the server has warps
* $visible_warps - Checks if the server has warps and any of them are visible to the player
* $perm/[Permission ID] - Checks if the player has permission of permission ID
 
=== Scores ===
Examples:
 
* >money 100 (checks if player has over 100 in money scoreboard)
* <money 10 (checks if player has under 10 in money scoreboard)
* ==money 5 (checks if player has exactly 5 in money scoreboard)