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	<id>https://leaf.trashdev.org/index.php?action=history&amp;feed=atom&amp;title=Conditions</id>
	<title>Conditions - Revision history</title>
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	<updated>2026-06-11T00:19:50Z</updated>
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		<id>https://leaf.trashdev.org/index.php?title=Conditions&amp;diff=16&amp;oldid=prev</id>
		<title>Fruitkitty: conditions</title>
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		<updated>2026-02-15T11:09:51Z</updated>

		<summary type="html">&lt;p&gt;conditions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= How to use conditions =&lt;br /&gt;
Conditions by default are a tag, for example: &amp;lt;code&amp;gt;tag1&amp;lt;/code&amp;gt; would check if player has the tag &amp;quot;tag1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
But you can also do &amp;lt;code&amp;gt;!tag1&amp;lt;/code&amp;gt; to check if player does NOT have tag1&lt;br /&gt;
&lt;br /&gt;
But there are other things you can do&lt;br /&gt;
&lt;br /&gt;
=== Combining tags ===&lt;br /&gt;
If you want to check if a player has tag1 AND tag2, you can do &amp;lt;code&amp;gt;tag1 &amp;amp;&amp;amp; tag2&amp;lt;/code&amp;gt; (the spaces are reuqired!)&lt;br /&gt;
&lt;br /&gt;
And if you want to check if a player has tag1 OR tag2, you can do &amp;lt;code&amp;gt;tag1 || tag2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flags ===&lt;br /&gt;
These are special &amp;quot;tags&amp;quot; that check leaf features:&lt;br /&gt;
&lt;br /&gt;
* $IN_CLAN - Checks if player is in a clan&lt;br /&gt;
* $CLAN_OWNER - Checks if a player is in a clan and is the owner&lt;br /&gt;
* $PUBLIC_CLAN - Checks if a player is in a clan and the clan is public&lt;br /&gt;
* $CLAN_HAS_QUESTIONS - Checks if a player is in a clan and the clan has application questions applied&lt;br /&gt;
* $HAS_CLAN_BASE - Checks if the player is in a clan and the clan has a base set&lt;br /&gt;
* false - always outputs false&lt;br /&gt;
* true - always outputs true&lt;br /&gt;
* $entideq/[Entity ID] - Checks if the players entity ID equals something&lt;br /&gt;
* $thiseq/[UI Scriptevent] - Checks if the current UIs scriptevent equals something&lt;br /&gt;
* $cfg/[Config ID] - Checks if the property under &amp;quot;Config ID&amp;quot; is true&lt;br /&gt;
* $server_has_warps - Checks if the server has warps&lt;br /&gt;
* $visible_warps - Checks if the server has warps and any of them are visible to the player&lt;br /&gt;
* $perm/[Permission ID] - Checks if the player has permission of permission ID&lt;br /&gt;
&lt;br /&gt;
=== Scores ===&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
* &amp;gt;money 100 (checks if player has over 100 in money scoreboard)&lt;br /&gt;
* &amp;lt;money 10 (checks if player has under 10 in money scoreboard)&lt;br /&gt;
* ==money 5 (checks if player has exactly 5 in money scoreboard)&lt;/div&gt;</summary>
		<author><name>Fruitkitty</name></author>
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